The aim of this course is to provide students understanding of game and use of games in mathematics education. By analyzing games and their usage from different perspectives, students will have an opportunity to gain deep understanding about appropriate integration of games into instructional process of mathematics.
If relevant to the course
Upon successful completion of this course, the student should be able to:
- Define games and types of games.
- Discuss the importance of games in mathematics teaching.
- Explain different theoretical approaches to play a game.
- Establish relationship between mathematics learning and playing game.
- Examine games developed by mathematicians.
- Explore cultural math games.
- Investigate technology supported math games.
- Design mathematics instruction process requiring playing game.
If relevant to the course
Rowe, J. (2001). An experiment in the use of games in the teaching of mental arithmetic. Philosophy of Mathematics Education, 14, 1-23.
Zaslavsky, C. (1996). Multicultural Math Classroom: Bringing In the World. Heinemann, 361 Hanover Street, Portsmouth, NH 03801-3912.
Workload | Hrs |
---|---|
Lectures | 28 |
Course Readings | 21 |
Workshop | 10 |
Field Trips/Visits | 5 |
Lab Applications | 15 |
Hands-on Work | 20 |
Team Designs | 20 |